100 Project-Based Learning Ideas

Jack Solomon
January 19, 2023
Project Based Learning Ideas
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What is Project-based learning?

Project-Based Learning Definition

Project-based learning, or PBL, is an instructional approach that encourages students to explore real-world problems and challenges. It is an engaging and meaningful way for students to learn, allowing them to apply their knowledge in a practical context.

In practice, PBL is simply a series of activities designed to help students develop a deeper understanding of a particular topic or subject. These activities range from hands-on experiments and simulations to research projects and presentations.

Project-based learning is an effective way for teachers to engage their students in the classroom. It encourages critical thinking, problem-solving, collaboration, and communication skills. Plus, it allows students to take ownership of their learning and apply what they've learned to real-world situations, making the learning experience more meaningful and relevant.

How is project-based learning different than traditional instruction?

Project-Based Learning vs Traditional Learning
Project Based Learning vs. Traditional Instruction

Project-based learning differs from traditional learning models in several ways:

  1. Curriculum: Traditional learning models typically follow a pre-determined curriculum with specific content that students must learn. On the other hand, project-based learning is driven by the project itself. The project is the vehicle through which students learn the content, and the curriculum is tailored to the project.
  2. Hands-on learning: In traditional learning models, students are often passive learners, listening to lectures and completing worksheets. In project-based learning, students are active learners, participating in hands-on activities that enable real-world application.
  3. Problem-based learning: In traditional models, the emphasis is on memorization and knowledge reproduction. In contrast, project-based learning is based on solving real-world problems, requires students to apply critical thinking skills, and develops problem-solving ability.
  4. Collaboration and teamwork: Traditional models tend to focus on individual achievement, whereas project-based learning encourages cooperation and teamwork. Students work together to complete a project, which teaches them how to communicate effectively and work well with others.
  5. Student-centered learning: Traditional models focus on the teacher as the primary source of knowledge, whereas project-based learning is student-centered, allowing students to take an active role in their education and develop a deeper understanding of the material.
  6. Assessment: Traditional models often rely on standardized tests, a one-size-fits-all approach to assessing student learning. In project-based learning, assessment is based on the project itself, with an emphasis on how well students have applied the content to the project.

Overall, Project-based learning is a holistic approach that emphasizes active, hands-on, and problem-based learning, while traditional models tend to be teacher-centered, lecture-based, and focused on knowledge reproduction.

Why should you use project-based learning?

Innovative instruction models like PBL are becoming increasingly important because they help students develop essential skills for succeeding in the 21st century. PBL encourages students to think critically, solve problems, collaborate with others, and communicate effectively. It also allows them to take ownership of their learning and apply their knowledge practically.

While traditional education models rely heavily on memorization and rote learning, PBL allows students to explore and discover new information. This encourages them to think outside the box and develop creative solutions to problems— a skill that is essential in the modern workplace.

Watch: Project Based Learning: Explained.

Project-based learning is helpful for various reasons:

  1. Relevance: Project-based learning provides students with relevant, real-world experiences that are meaningful to them. This allows them to connect what they're learning to the world around them, helping them to understand and retain the information better.
  2. Critical thinking and problem-solving: Project-based learning requires students to think critically and solve problems, essential skills for success in the 21st century. By working on a project, students can apply what they've learned in a real-world context, helping them develop a deeper understanding of the material.
  3. Collaboration and teamwork: Project-based learning encourages collaboration and teamwork, which are important skills for students to develop. By working together on a project, students learn how to communicate effectively and work well with others, which are valuable skills in their personal and professional lives.
  4. Creativity and innovation: Project-based learning allows students to be creative and innovative. As they work on a project, they can think outside the box and develop new and unique ideas. This helps to foster creativity and innovation in students, which are valuable skills for success in any field.
  5. Student-centered learning: Project-based learning is student-centered and encourages students to participate in their education actively. This allows them to develop a sense of ownership and responsibility for their growth, which can increase engagement and motivation.
  6. Preparation for the future: Project-based learning provides students with experiences closer to the real world, which can better prepare them for future careers. Additionally, project-based learning often requires students to use technology and other modern tools. This helps them develop the digital skills that are becoming increasingly necessary in the workforce.

Overall, Project-based learning is a dynamic, engaging, and effective way for students of all grade levels to learn and develop critical skills necessary for success in school and life.

Research & Evidence

Research on project-based learning has found that it can effectively improve student learning and engagement. Studies indicate that students who participate in project-based learning tend to have higher levels of critical thinking and problem-solving skills, as well as better retention of the material. Additionally, students who participate in project-based learning often have increased engagement, motivation, and a better understanding of the material.

The following are a few studies that support the effectiveness of project-based learning:

  • One study found that when teachers received training and support in using project-based learning (PBL) in the classroom, their students performed better on Advanced Placement (AP) exams than students whose teachers did not have this training. The study suggests that using PBL in classrooms can benefit students' learning and preparation for college-level exams and civic engagement and engagement with learning. (Saavedra, Liu, et al., 2021)
  • A study in Michigan found that third-grade students who were instructed using Project-based Learning (PBL) and 3-dimensional learning outperformed those who continued with their usual curriculum on a science achievement test. The new curriculum also improved students' scores in self-reflection and collaboration in science classes, suggesting that it can be an effective way to teach science in elementary school and help students develop a deeper understanding of science and SEL skills. (Krajcik et al., 2021).
  • A study of middle school students in California found that those who learned science through a project-based curriculum performed 11 percentage points better on a science assessment than their peers. Additionally, students who used the project-based curriculum did better on the end-of-year math and English language arts assessments. (Deutscher et al., 2021).

These studies are just a few examples of the research that's been done on project-based learning. So, while it's clear that PBL can be an effective way to improve student learning and engagement, it's also worth noting that the effectiveness of PBL will depend on the specific implementation of instruction and the context in which it is used.

Project-Based Learning Example

One example of PBL in a K-12 classroom might be an activity on environmental pollution. Students might be asked to research different types of pollution, create a presentation about their findings, and then design an action plan for reducing pollution in their community. 

From this project, students might learn the following:

  • Research skills, such as locating and evaluating reliable sources
  • Information literacy, such as understanding how to organize and present data.
  • Environmental science concepts, such as the sources and impacts of pollution.
  • Creative problem-solving and critical thinking skills when designing an action plan.
  • Communication and collaboration skills when presenting their findings and working together on the project.

Example PBL Lesson Plan

Lesson Title: Taking Action Against Environmental Pollution


  • Students will research different types of pollution and their effects on the environment.
  • Students will understand the importance of taking action to reduce pollution in their community.
  • Students will design an action plan for reducing pollution in their community.


  • Internet access
  • (optional) Research materials (books, articles, etc.)
  • Presentation software (e.g., PowerPoint, Google Slides)
  • Poster board or other materials for creating an action plan


  1. Introduction: Begin by discussing the concept of pollution and its adverse effects on the environment. Ask students to brainstorm examples of different types of pollution and their environmental effects.
  2. Research: Divide students into small groups and assign each group a specific kind of pollution to research. Provide each group with internet access and research materials. Give students time to conduct research and take notes on their findings.
  3. Presentation: Have each group create a presentation on their research findings. Encourage students to be creative and use visual aids in their presentations. Allow time for each group to present their findings to the class.
  4. Action Plan: After presentations, have students work in groups to create an action plan for reducing pollution in their community. Encourage students to think creatively about ways to reduce pollution. Allow students time to research and gather additional information they may need for their action plans.
  5. Implementation and Reflection: Encourage students to present their action plans to the class or a community group. The students should explain their plan and how they will implement it. If feasible, help students implement the plan in their community; after that, ask students to reflect on what they've learned throughout the project, how they felt during the different steps, and the successes and challenges of their plan.
  6. Assessment: Assessment can be done in various ways, for example, by:
  • Evidence-based, authentic assessment by using the Unrulr app
  • Self-reflection and peer evaluations on the presentations and action plans
  • Observation of students during research, presentation, and plan implementation
  • Formal assessments such as quizzes on pollution, what was learned about pollution, and the effects it has on the environment


  • Depending on the grade level and the students, the project can be adapted to their needs. For younger students, it may be simpler to focus on one type of pollution and its effects on their community.
  • Depending on the subject, the project can be modified for the subject area, for example, science, social studies, language arts, or math.
  • For students with special needs, you can adapt the projects with specific materials or instructions.

One hundred project-based learning ideas

Whether you are new to PBL or a seasoned veteran, read on to discover 100 PBL project ideas for students to tackle in your classroom.

  1. Community Garden: design and plan a community garden, including selecting plants, fundraising, and organizing volunteers.
  2. Renewable Energy: research and build models or prototypes of a renewable energy source, such as solar, wind, or hydroelectric power.
  3. Historical Fiction: research a historical event or period, and then write and illustrate their own historical fiction story.
  4. Board Game Design: design and develop a board game, including creating the game rules, storyline, and artwork.
  5. Science Fair: choose a scientific topic and conduct experiments or research to present at a school science fair.
  6. Digital Photography: learn digital photography basics, including composition and editing, and create a photography portfolio.
  7. Environmental Impact: research the environmental impact of a particular industry or activity and then create a plan to reduce that impact.
  8. Cooking class: learn about nutrition and food preparation by planning and cooking a series of meals.
  9. Debate Club: students research and debate current events and social issues.
  10. Entrepreneurial Challenge: work in teams to develop and pitch a business idea to a panel of judges.
  11. Mock Trial: students research and stage a mock trial, playing the roles of attorneys, witnesses, and jurors.
  12. Community Service: research and plan a community service project, and then work to implement it in the community.
  13. Crime Scene Investigation: learn about forensic science and use critical thinking skills to solve a simulated crime scene.
  14. Current events: students keep track of current events and create a News show or podcast discussing the events.
  15. Music Production: learn about music production and create a digital audio track.
  16. City Planning: research and design a plan for a sustainable, livable city.
  17. Movie Making: write, direct, and produce a short film.
  18. Crime Statistics: analyze crime data to identify patterns and develop crime-prevention strategies.
  19. Public Speaking: students research and deliver speeches on a topic of their choice.
  20. Cultural Exchange: learn about different cultures and create a cultural exchange program with a school in another country.
  21. Fashion Design: design and create a clothing line or accessory collection.
  22. Psychology: students research the effects of a specific psychological phenomenon and conduct experiments to test their hypotheses.
  23. Art History: research a particular art movement or artist and create an artwork inspired by that movement or artist.
  24. Space Exploration: research and design a mission to explore a planet or moon in our solar system.
  25. Geography: create a digital map and report on a region's geography, culture, and economy.
  26. Poetry: research and analyze different types of poetry and write an original poem.
  27. Internet Safety: research the risks of social media and internet use and create a public service campaign to educate peers on how to stay safe online.
  28. Personal Finance: learn about personal finance and create a budget, saving, and investment plan.
  29. Archaeological Dig: plan and conduct an archaeological dig. Learn how to preserve and interpret the findings.
  30. Pop-up Book: design and create a pop-up book featuring original illustrations and stories.
  31. Green Architecture: research and design an energy-efficient, sustainable building.
  32. Ecosystems: research a specific ecosystem and create a model or presentation that illustrates the interconnectedness of its various components.
  33. iOS/Android App development: learn the basics of mobile app development and design an app.
  34. Radio Broadcasting: create a radio show featuring original content and interviews.
  35. Children's Literature: research and analyze children's literature and create a children's book.
  36. Human Rights: research a specific human rights issue and create a campaign to raise awareness and advocate for change.
  37. Creative Writing: students write and revise a short story or novel and receive feedback on their work.
  38. Anatomy: create a detailed diagram of the human body and learn about the functions of a specific body system.
  39. Climate Change: research the causes and effects of climate change and prototype solutions to combat it.
  40. Disaster Management: research and plan for natural or man-made disasters and create a disaster preparedness plan for the community.
  41. English as a Second Language (ESL): students teach English to non-native speakers in the school or community.
  42. Genealogy: students research their family history and create a family tree.
  43. Firefighting: learn about firefighting techniques and equipment and conduct a simulated fire drill.
  44. Rube Goldberg Machine: design and build a Rube Goldberg machine to perform a specific task.
  45. Stop-motion Animation: learn the basics of stop-motion animation and create an animated short.
  46. Medical Science: research a specific medical condition and create a public awareness campaign.
  47. Travel Planning: research and plan a fictional trip to a foreign country.
  48. Personal Growth: students reflect on their personal growth and create a plan to achieve their goals.
  49. Meteorology: learn about weather patterns and create a forecast for the local area.
  50. Video Game Design: design and develop a video game.
  51. Podcasting: produce a podcast on a chosen topic.
  52. Industrial Design: design and prototype a new product or piece of furniture.
  53. Personal Branding: students research and develop their personal brand.
  54. Social Media Marketing: learn about social media marketing and create a campaign for a local business.
  55. Jazz Band: learn how to play jazz music and perform in a school concert.
  56. Environmental Science: students research a specific environmental issue and propose solutions.
  57. World Religions: research and compare different world religions.
  58. Stand-up Comedy: learn the basics of stand-up comedy and perform an original comedy routine.
  59. Photo Essay: learn about photography and create a photo essay on a specific theme.
  60. Textile Design: learn about textile design and create a collection of original fabric designs.
  61. Geopolitics: research and analyze current geopolitical issues and events.
  62. Cybersecurity: research and learn about cyber threats and create a plan to protect your online identity.
  63. Earth Science: learn about the earth's systems and conduct experiments to test hypotheses.
  64. Coding: learn how to code and develop a software program or website.
  65. American Sign Language: learn American Sign Language and translate a popular song.
  66. Public Speaking: students research and deliver speeches on a topic of their choice.
  67. Nutrition: research the effects of nutrition on health and create a healthy meal plan.
  68. Environmental Science: Students learn about the effects of pollution and create a plan to reduce waste and conserve resources.
  69. Stress Management: learn about stress management and create a personal stress-reduction plan.
  70. Game Theory:  students research game theory and create their own game to demonstrate a game theory concept.
  71. Street Art: learn about street art and create a mural for the school or community.
  72. Data Analysis: collect and analyze data on a specific topic and create a dashboard or visualization for the data.
  73. Carbon Footprint: students calculate their carbon footprint and create a plan to reduce it.
  74. Political Science: research and analyze a current political issue and propose solutions.
  75. Economics: research a current economic issue and create a report or presentation to share the findings.
  76. Astrology: create a horoscope or astrological chart for your birth sign.
  77. Sustainable Agriculture: research sustainable agriculture practices and create a plan to implement them in the community.
  78. Astronomy: learn about astronomy and create a model of the solar system.
  79. Human Development: research human development and create a report or presentation on a specific stage or aspect of human development.
  80. Media Studies: research and analyze a specific medium, such as television or film, and create a report or presentation to share the findings.
  81. Gender Studies: research and analyze the social construction of gender and create a report or presentation to share the findings.
  82. Automotive Technology: learn about the mechanics and technology behind cars and work on a car engine repair project.
  83. Robotics: Students work on a project to design and develop a robot that can perform specific tasks like assistance for disabled individuals or food delivery.
  84. Medical Science: research and build a model of the human body to explore the intricacies of the different body systems.
  85. CNC Programming: learn the basics of CNC programming and use it to design and create a 3D project, like a piece of furniture or art piece.
  86. Aerospace Engineering: design and build a spacecraft model, then plan a space mission.
  87. Cybersecurity: research different types of cyber-attacks and imagine a security system to protect against them.
  88. Biotechnology: work on a project to genetically modify a plant or microorganism to make it resistant to a particular disease or increase its yield
  89. Human Resources Management: learn about the different aspects of human resources management, such as recruitment, employee development, and performance management, and create an HR plan for a hypothetical company.
  90. Machine Learning: learn about machine learning techniques and build a model that can perform a specific task like image recognition or natural language processing.
  91. Supply Chain Management: work on a project to create an efficient supply chain management plan for a hypothetical company
  92. Lean Management: learn about lean management principles and apply them to a specific production process.
  93. Futures Studies: students research and analyze future trends and developments in a specific field and create a report or presentation on their findings.
  94. 3D Printing: learn about 3D printing technology and create and print a physical object using CAD software.
  95. Artificial Intelligence: learn about the basics of AI and its applications and use it to create a project such as a chatbot or a game.
  96. User Experience (UX) Design: learn about user experience design and use it to design a mockup for a website or application.
  97. Augmented Reality: learn about augmented reality technology and use it to create an educational game or interactive experience.
  98. Virtual Reality: learn about virtual reality technology and use it to create a virtual tour of a historical location or museum, or a journey through a specific ecosystem
  99. Educational Resources for Local Schools: create educational resources that can be used by local schools in different subject areas. They will research potential topics, create engaging lessons, and produce materials that can be used in the classroom.
  100. Plan an Accessible Playground: work together to plan an accessible playground for the community. Research different playground designs that meet accessibility needs and develop a budget for supplies.

Keep in mind that these are only examples of project ideas to help you brainstorm. You will need to tailor projects based on what you know about your students and the resources available in your classroom.

Also, remember that project-based learning should be student-centered and engaging, and allow students to work in collaborative groups. Projects should be as relevant and as applicable to the real world as possible.

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